Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(1 edit) (+1)

a few more comments:

Robot always wins her submission grab, which is likely a bug.

It would be nice to have more sex moves and let them last until the player in control clicks to continue. Also, the characters faces should be visible during these moves.

The special move is nice but seems out of place. It would be better as a post victory move or at least reserve for a stunned opponent.

Submission should be available only when the opponent is stunned.

- The more damage you generate, the more advantages in submission you will have, I would have to test if the robot has any errors.

-I am still thinking about the distribution of sexual actions, especially so that it is not uncomfortable on the keyboard and gives dynamism, at least I think there should be two fans, one for sexual actions (masturbating, kissing, licking) and another would be sexual objects (plug, vibrator, marker) and other actions (but they are a surprise :)).

- Maintaining a specific angle in the camera allows me to lighten my work in the animations, but I could make the camera you can manipulate a bit to see more angles, of course this would be in a static animation. An icon would appear warning you that you can do a kind of pause, so you can see the pose for as long as you want.

- I placed the special movement so they could see and comment. The truth is that I did not have much intention of showing it because it cost me more work than I thought and it is not profitable. This will be replaced by another schematic, for the better ;), just like the ending.

-I'll plan how to manage the submission because I don't want to saturate the stun.

(+1)

sounds good!

(+1)

Would also be nice to have more in-fight sexual actions, especially with graps. For example, forced groping or fingering  or facesitting.

(+1)

The game will have all that, but I have to organize myself to know what would be the actions that all the characters would perform and what are the unique movements.