If all goes well, there will be an Android version this mont
XGroundhog
Creator of
Recent community posts
- It must be a bug. The opponent's (CPU's) pinfall probability is supposed to increase once they reach 100% accumulated damage, but it doesn't seem to be working.
- The difficulty of escaping pinfall is related to the percentage of accumulated damage.
(The submission mechanic will change in future versions.)
- Submission affects body parts, and body parts affect the H-Move QTE. (The damage is represented by a red bar within the QTE)
I just did a test build with another version of Unity and it's working on my laptop. This fix will be available in the next update along with some performance improvements.
Currently, the minimum requirements are something like this:
A 2 GHz processor
1 GB VRAN (The game only uses about 550 MB)
3 GB RAM (The game only uses about 800 MB)
If you'd like, you can tell me your PC specs.
Thanks for the comment.
I understand; I don't like the lack of voice effects in the game either. 😅
- I haven't been able to find a free resource pack that I'm happy with for the project; I'll keep testing.
- In AlienLust, a free voice pack could be used since it's just one character, and it suited him well.
- I'll soon make it so the CPU can switch partners.
I understand, but that aspect of the animation has been simplified for design reasons. (The gag-placing animation was originally similar to what you mention, but it was eventually scrapped and simplified.) This decision affects H-Moves; special or fighting moves will have the complexity they need.
Looping animations is a decision based on both design and public opinion, so it will remain that way. (New planned changes may change this design.)
Holding and presenting clothing or objects: I ruled this out because it would be too much work.
Tearing clothes instead of removing them completely: It allows you to have more viewing options, instead of just nudes.
The final pose: It will have changes later ;)
The minigames: Sorry, I don't understand this point; I need an example :(

