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XGroundhog

128
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2
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A member registered Mar 01, 2023 · View creator page →

Creator of

Recent community posts

Thanks, I'm glad you can emulate it

If I manage to resolve some errors, I might make a port for Android.

Thank you

Okay, let me know

Hi, I wanted to let you know that I had to undo the optimizations for this version. The only significant change is that I changed the Unity version, which allows it to run on my old laptop.

Thanks, but honestly, I'm not a big phone fan. My phone is a 2020 TCL with 2GB of RAM and a cracked screen, and it pains me to think about spending money on another one. 😅

This isn't official yet, but if I manage to fix some major issues, I might release an Android version.

We will have the next version by the end of this month.

I've been testing it on my phone, but it's not working, and I don't know if it's a configuration issue or because my phone is too old for it.

I'm making performance improvements, but I can't guarantee it will work on an emulator. You'll have to try the next version to see if it works for you.

There is already a male character in the game.

His name is "Jerkizt" and he is the last one on the character list.


I just did a test build with another version of Unity and it's working on my laptop. This fix will be available in the next update along with some performance improvements.

Currently, the minimum requirements are something like this:

A 2 GHz processor

1 GB VRAN (The game only uses about 550 MB)

3 GB RAM (The game only uses about 800 MB)

If you'd like, you can tell me your PC specs.

Thanks for the comment.

I understand; I don't like the lack of voice effects in the game either. 😅

- I haven't been able to find a free resource pack that I'm happy with for the project; I'll keep testing.

- In AlienLust, a free voice pack could be used since it's just one character, and it suited him well.

- I'll soon make it so the CPU can switch partners.

I'm not sure, I checked and it stopped working on my old laptop starting with version 0.30.

(1 edit)

Link AlienLust: https://drive.usercontent.google.com/download?id=1FWJmvqfMIsJcurdOvn_KLke5zxZymP...

Yes, they are already working on a mechanism for the pregnancy, birth, and raising of an alien ally.

Thanks :)

The game's art style, and especially its setting, helps us greatly save weight on textures.

Sorry, but these animations are only enabled on the Patreon version.

We have no plans to do anything like this for now. But we will add the environmental traps to the public version after the next release.

I would say 5.

Because basically you have to make a normal game and add an extra layer of sexual content, which depending on what you want to do will require more work on one part or the other.

I'm glad you enjoy this project.

These animations are only enabled on the Patreon version.

The ropes will appear automatically if the H-Move uses them.

Currently, the "Rope Blowjob" is only available in the corner of the ring. To make this H-move appear, you must throw the opponent into the corner of the ring.

If you have any other questions, don't hesitate to ask ;)

Thank you, the next version will be released in October.

I am reviewing the h-Moves for the next update.

The torn fabric particle is planned for future updates. It hasn't been integrated yet because I need to make it inherit properties from the garments, such as color.

I may add it later

I understand, but that aspect of the animation has been simplified for design reasons. (The gag-placing animation was originally similar to what you mention, but it was eventually scrapped and simplified.) This decision affects H-Moves; special or fighting moves will have the complexity they need.

Looping animations is a decision based on both design and public opinion, so it will remain that way. (New planned changes may change this design.)

Holding and presenting clothing or objects: I ruled this out because it would be too much work.

Tearing clothes instead of removing them completely: It allows you to have more viewing options, instead of just nudes.

The final pose: It will have changes later ;)

The minigames: Sorry, I don't understand this point; I need an example :(

An Android version is not yet planned.

I can't condense everything during the grapple because there are too many actions available. Later on I will sort out some actions to make the game more comfortable.

The next version will be ready in 2 weeks.

Thanks, but we're trying to keep the game as simple as possible.

Thanks, I'm glad you like it.

Yes, you can publish it.

We don't plan to do such a mechanic, something like that would complicate development.

When the game is further along I will start adjusting the enemies.

I will try to create a way for h scenes to repeat infinitely since other users are asking for it.

There is no solution yet because a screen resolution change system has not been added, I hope to have it for the next version.

The other H-scenes of the stalker are only available in the Patreon version.

The stalker is not expected to appear alongside other enemies.

At the moment only one but there could be more.

I'm sorry it took me so long to reply, I just noticed the comment.

An Android version is currently ruled out, but perhaps after finishing the game we can consider making one.

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1) Have you done any tests to see if the gun shoots closer in third person or if it's just the perspective?

2)-The feet problem will be fixed when the character's costume is finished.

3)- I've never tried the game on two monitors, so I'll have to try, but if the pointer appears on screen try pressing the “V” key.

4)-The problem of the flying enemies has been fixed, for the next version.

5)-Fixing the camera will be a bit tricky, so we'll do it after the demo.

6)-I don't like that you can see the two buttons, we will try to improve that later.