We'll see in the future if it's possible.
Yes, it will be added over time; currently, they are already working on a new area for the game.
PixelDrain link: https://pixeldrain.com/u/hd36MonA
Are you having trouble downloading with Dropbox?
- It must be a bug. The opponent's (CPU's) pinfall probability is supposed to increase once they reach 100% accumulated damage, but it doesn't seem to be working.
- The difficulty of escaping pinfall is related to the percentage of accumulated damage.
(The submission mechanic will change in future versions.)
- Submission affects body parts, and body parts affect the H-Move QTE. (The damage is represented by a red bar within the QTE)
I just did a test build with another version of Unity and it's working on my laptop. This fix will be available in the next update along with some performance improvements.
Currently, the minimum requirements are something like this:
A 2 GHz processor
1 GB VRAN (The game only uses about 550 MB)
3 GB RAM (The game only uses about 800 MB)
If you'd like, you can tell me your PC specs.
Thanks for the comment.
I understand; I don't like the lack of voice effects in the game either. 😅
- I haven't been able to find a free resource pack that I'm happy with for the project; I'll keep testing.
- In AlienLust, a free voice pack could be used since it's just one character, and it suited him well.
- I'll soon make it so the CPU can switch partners.