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(+1)

Thank you so much for your words! Yes, the stamina bar is intended to work like that. I know it's a little weird, but it lets the player decide when it's worth running, knowing that they won't be able to run again for a while. It's like a dash, it will make more sense with the new monsters I'm designing for the new level.

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It might make more sense if you just visually redesigned how the stamina information is displayed. fwiw.