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(+1)

It has potential! Definitely a lot of polishing to be done here, but it can get good. PT style games are getting a bit too much at the moment, so I hope you have some good ideas to break that pattern, or a good reason to use it. Good luck, and I'll be waiting for a full version =)

(+1)

oh for sure I am working on the full game of Esther. And I am a solo developer and university student learning Game Design, so I am learning as I go. I thank you for your feedback. Just letting you know the environment will be different for the full release and will not overdo the PT effect.