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(1 edit) (+1)

The new graphics of Hotar will look like this. The first map is almost done.

Additionally to the graphics I am also working on a new path finding algorithm! The goal is to make characters always choose the shortest way to their target while not using very much of the valuable CPU time. Today I have finally achieved a good progress on this hard topic but there is still a lot to do to make it stable and work in every situation. :)