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Hey, I understand this is your project that is in development? I played a while and got feedback. 

- Very cool idea with the movement of the leaves on the trees, maybe if the shader moves slower and in some kind of rhythm - it will be even better?

- I can see the difference in resolution (pixel size) between e.g. effects and the sprites themselves.

- As a player I had such a need to see more, maybe it is worth to move the camera away as Hyper Light Drifter is.

Hey!
The demo you played is suuper old, since then I transitioned to "Hades/Vampire Survivors" type of game as I deemed the Metroidvania idea too ambitious. Here's a link to the demo if you'd like to try it out: click.

Regarding your feedback:
- I removed the trees (at least for now)
- This shouldn't be the case any more, but if it is: can you tell me which effects seem to be the issue?
- I did move the camera away a bit. Let me know if you think it's far enough.

Thanks for playing man  <3