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I really like the pixel art on this one!! And the take on the theme is interesting! I just feel that the game grinds to a halt when it's your turn to place stuff on the board. I feel the game could have used a faster pace, but I still think it's worth trying!

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At first we tried make it real-time but it felt worse. We actually found turn-based strategical pace is very interesting to play, although making palyers see what and how they should trade-off in that game was hard. So may be because of bad UX you din’t find it as enjoyable as could :(