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(1 edit)

A cool idea! Sadly, the robots didn't try too hard, and got themselves stuck pretty quickly. But with a little more time to iron out the AI, and maybe a quicker way to get to your desired trap, this game could be a ton of fun!

It did feel cool trying to outsmart the AI - watching it jump in place to dodge a sawblade, for example, was really neat. And the predictable, rythmic timing of their movements really helped sell it for me.