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(+1)

Super super cool game, we had very similar ideas! (This game is honestly a more accurate representation of my original idea than my own finished game lol). I also love the art and music, altho it does quickly stop for some reason. I also really love the challenging puzzles but it would definitely need a more gradual difficulty curve if you worked more on this, but it’s good for a game made in 48 hours. I also feel like a couple of levels can be done in easier ways than you intended (e.g. u can beat level 4 using only 2 tiles) but that’s very minor and not necessarily a bad thing. Great job :)

(+1)

Thx for the feedback :) 

I agree with pretty much everthing ^^

I put in the music in the last second and did not double check if godot imported it as a loop.. 

The levels need some more iteration and a few more "beginnerfriendly" levels to ease the player into all mechanics. 

And of course there are game related limitations i should fix (you cant add new tiles while the game is running, its annoying that you cant just drag nodes out of the execution line, but need to put them where they belong ect.. ) 

(+1)

Ah yeah, I feel your pain with the audio, there’s always things I forget to do in jams that would have only taken a few seconds/minutes Also I did notice those last things you mentioned too, but for 48 hours its already crazy how much you got done! btw, I haven’t asked anyone else to play my game but since it’s very similar to yours, you might enjoy it :)

(+1)

Will try it :)