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Thank you! Yeah, balancing was definitely a challenge, due to the fact that most drops and the ship’s behaviour are unpredictable, we had to do a lot of test runs to try and get it right, haha. The fuel drain does go up as you play, but so does the amount of enemies that spawn per wave, and I feel like that’s the reason why you can grind out fuel from them.

Maybe it’s the creator bias speaking, but I do very much like watching the ship try to survive bigger and bigger bullet waves, haha

Thank you for your review!