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This is really impressive! I enjoyed the grab/stash mechanic and how each item gives a specific set of stats. I think this could be expanded into a really neat full-length game, and it might be really cool to see the stats of the upcoming enemies so you can plan to health/buff up before that encounter. I also love how you allow the player to reorganize their inventory at any time, and I think you could add some cool mechanics to that such as being able to access items near the top of your backpack faster versus other items that are buried at the bottom of the pile. Great work on this, and I hope you add more to it after the jam!