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(1 edit)

I love everything about this game. The puzzles are challenging and involve very clever solutions. You should consider building on this mechanic some more, I’d love to see where you go with this.

Moreover, I can see this getting a homepage on speedrun.com because oh boy, this feels like a great game to run. And on that note, I feel like I have discovered a fun little exploit that will allow Any% runners to reach the exit in… less than intended ways. I recorded a clip for you! https://youtu.be/CN8LLdd0JtY

Essentially, it involves resizing the player using the zoom feature, so much that the player clips beyond the bounds of the level and hitting the exit collider. Please don’t patch this lol this is great.

Seriously though, great submission, it’s a shame I can’t rate since I didn’t participate but you get a solid 10/10 from me.

EDIT: You should also consider adding a standalone version so I can play it offline too. WebGL is great and all but requiring a browser to play a game with such great potential is a bit of a downer.

(1 edit) (+1)

Thanks for your feedback, glad you enjoyed it! I am working on a full version qith new levels and mechanics that will probably be on steam!

Part of my design philosophy is to keep in some jank and cheese because its fun, so I probably wont patch everything out but I will have to polish it a bit