Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

Yeah, I guess it could've fit the theme better - When brainstorming, I just told myself it would be too easy to do something that takes a game that already exists and just swap the roles, so I tried doing something completely different - but I guess that's basically what the theme was about in the first place.. If I ever make a postjam version, I'm definitely making things a lot quicker (mouse controlling, faster player, etc), so thanks for the feedback on that! It isn't something that occurred to me while I was making it (I guess I just got used to it haha)

Coming up with puzzles was definitely the hard part for me, so if I make more levels later without a strict time limit, I'll hopefully be able to get creative with it and do more interesting AI stuff involving the player :)