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(1 edit)

That's definitely a new one, phaser (the game engine ) gets loaded through CDN (content delivery network) online. It's possible that when you tried to load it wasn't able to get the game engine file but I haven't seen that issue repeated here. I'll keep looking for it. Do you have any extensions enabled that disable external scripts? The modal error seems similar because that one comes from Bootstrap which is also pulled via CDN. So again seems like the external scripts files were not pulled when you tried to load in. In the next update I'll make sure to include local copies of those files to fix this.

I'm using uBO in the equivalent of whitelist mode.

In canse of v6p9d9t4.ssl.hwcdn.net (hosting for games on itch.io) it is allow v6p9d9t4.ssl.hwcdn.net only. I'ts mostly done to break games that are online but attempt to pass as singleplayer.