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Hi Carcons

In my opinion, you can use different styles in my tilesets. 

The two characters on the left are from low/cub3 8D Character Editor (expensive but worth it). 

The third character (simple pixelart) was created by me for a game.

The fourth is the standard sprite from RPGMaker. 

It is important, however, to decide on one character and not to mix them. 

I can totally understand the problem with the missing characters and am also thinking about 

whether I should still produce characters.

 It is very time-consuming, especially if you animate more than 4 different directions.