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(+1)

really fun concept! i like the art style and how the wack-a-mole cabinet contrasts with everything else. although, the game can pretty easily be cheesed by circling around the holes really fast. also, i feel like the timer at the bottom is kind of useless, since (correct me if im wrong) the hammer tries to hit the mole at a consistent rate. itd be cool if there was a ticking sound effect right before the hammer hits.

but all in all, this is a really good game for 48 hours. great job!

(+1)

Ooooh the ticking sound is a fantastic suggestion! So that there is visual (red flashing) and auditory ques for when it is about to hit!! I will add this in the current version of the game, thank you so much for that suggestion, it flew over my head when making this version.

And yes, I agree that at the moment the game is a tad easy once you get used to it (as long as you have good reaction time). In the latest version of the game, I am planning to make the hammer hit faster depending on what score you are on, so that the rate at which the hammer hits gets progressively faster and thus makes  the game harder and less easy to fall into auto-pilot mode.

Thank you so much for the feedback! I really appreciate it :D