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(+1)

I like the risk-reward thing going on, the more enemies there are the more you get !

I think that you should get more points depending of what kind of enemy there are.

(+1)

Thank you!

And that's definitely something that I was thinking about - the non-confused eyes yellow enemy is far less dangerous than a red enemy. I do personally like the 'predictability' of how many points you'll get. Still, maybe something that manipulates what enemy you get could help, like getting a difficult enemy after many easy enemies and vice versa. In any case, food for thought!

Thank you for the feedback!