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(+2)

Looked really amazing from the screenshots! I hope you guys continue developing it, I couldn't get very far with the mouse and keyboard as you warned.

The biggest discrepancy was that there was a ton of momentum retention when in collision with the ground, but almost none in the air! Feels like the opposite of friction, so just a bit counter-intuitive. 

I really hope you guys keep going with this! I'd love to be able to play more!

(+1)

Thank you for the comment and feedback!

I will have to test around with the momentum in air vs on ground issue. From what I understand, the momentum retention should be the same in both cases. However, I totally agree with your comments. As we develop the game further, I think there should be more momentum retention (less friction) in the air as opposed to on the ground. It definitely makes more intuitive sense.