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(2 edits)

i made a test

https://www.mediafire.com/file/emt8w0yzofyvz5v/ERROR.c3p/file

1. if player1 spawn is outside the layout, the console has errors

2.if player1spawn is inside the layout, the console has NO error

3.if the 3d model's worker animation is OFF, the console has NO errors if spawn is inside or outside the layout.

so basically the error only shows for 3d objects with worker ON and OUTSIDE the layout. this is also the reason my game freezes in debug mode when using camera with lerp while 3d worker objects are not in view. it could also be the reason my 3d bullets are acting weird and not loading if 3d worker model is also in layout. if not i will try to reproduce in a new test.

i found out its not only on spawn. if every model with worker is on screen its fine until 1 of them goes out of view then all freezes and error pops up. 

Thanks for the detailed review and report, I will have some time to debug this early next week.

thanks! also thanks for leaving older version up, i accidentally deleted it

Getting some cycles to look at this, seems like an init timing issue, which requires a Draw() call, tracking it down.

Nice. I noticed this problem too, when worker object is not on screen, every objects animations just stops. New stuff I spawn after that does not render. If I do the same thing in Debug, the whole game just stops/freezes.

Posted a fix, let me know if this corrects all the issues (it fixes the demo error project).

Just tested. Everything works perfect again. Nice!