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Putting the requirement for someone inputting their own OpenAI API key is pretty high bar to put on others to try a jam game.  If you are going to do that I'd recommend posting a video of a playthrough.

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Thank you for your feedback, dg. We are finishing up a version of the Colab backend that doesn't use OpenAI and will publish the gameplay video along with it. However, those can only serve as complementary to the jam submission. Neither is sufficient to judge the game on. A gameplay video is not a game, and the backend server is in a grey area in regards to whether it counts as part of the jam submission. 

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True enough.  We are using an LLM backend and a Stable Diffusion backend that we have running during the jam rating period.  We also have a set of predefined values from a run I did that will continue to work after the backends are shut down.  It is a pretty new space, and it can be difficult to know how to best handle situations with servers.  Some of the servers are high GPU costs and get expensive to run for a full week.

Sure. Our idea was letting players host it themselves, so as to have the game run only on the player's PC and because the initial version used GPT-4. We believed that participants of this jam would have access to computing resources because of having to use AI tools to make their games and added Colab as a failsafe.

We did consider pre-generating everything at the start, but then the server would still have to handle environment interactions, which are an important part of the game. Also, having a single experience for everyone would defeat the whole point.