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Patch 0.42.8 should now fix this. If you load a save directly into the room, you may need to exit and return to have it apply. Basically just set up an event that turns off the barrier when you enter, and then disables itself so it doesn't get rid of the barrier after the maze event properly starts. Thanks again. https://mega.nz/file/MfgDnZiR#FsTghkBeZZSbNfsWl-BoNtzH4NGkwZtYkUYnZ2RBGoo