Really nice game, that feels good to play, and shows a lot of potential as a game that I could see many getting sucked into!
There's definitely things that *I personally* would love to see added to the game (like some kind of "forecast" / timeline / clock), and it would be nice if the game taught the player how to start the initial gameplay loop, because it's not immediately clear what all the player should be aiming to do. That being said, I can see these as being things that may not be desirable in the vision for the game, and the existing idea is really solid!
Viewing post in Planted jam comments
Thanks for the feedback and ideas. I kinda thought figuring out how to plant would be part of the fun, and adding an impossible to miss height meter would give you all the incentive you need to grow tall. But you're not the only one to mention being confused in the start, so either I was wrong or we didn't manage to make discovering plantery as fun as we thought. Still, most people seem to get it eventually and enjoy growing their plant, so I think that's good.