Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

At times I wished the enemies' turns would happen more quickly, or that I had another party member to add variety and make action economy more interesting, instead of having to rotate between attack, heal and defend repetitively (to keep HP and MP up for the next battle). If I had known the "tough battle" was going to be a gauntlet I would have spent all my gold. I liked having some strategic flexibility through Steal Life, and Poison Strike for stronger enemies, plus it was nice to have the minotaur outspeed Seth, but it would have been nice to have buff spells or other status effects, too.