Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

Thanks, I'm glad you liked it.

About the turn the hero does near the houses, that's because if they doesn't have enough room to dodge in a direction for being too close from the houses, they'll try to dodge in the other direction, to add into the importance of knowing how close to aim each time, but I probably should warn about that or make a level that showcased that in a more explicit way, so I'll  surely have to work on that.