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Cool game! A couple suggestions…

1. Include lore in the game. If not for the game description, we really wouldn’t understand why the player is there. Some kind of voice over at the beginning or something would help immerse the player better.

2. The platform creation concept is great! Difficult to execute though. I think something as simple as making the aiming reticle brighter, like in Poppy Playtime, would help the player to know exactly where they’re launching the platform.

Keep up the good work! I look forward to your future projects!

Thank you!