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First of all, thank you for making this pacifist (except the boss fight, but that's a given). As a person who tries to play games in a more pacifist way, that allows me to play this game. Now since the twist was already mentioned, I played this game knowing the way to go would be to not get the abilities. The game felt a little too short and anticlimactic, but maybe that had to do at least partially with how I played the game rather than the game itself. Also, I couldn't get the shift button to work with the new character (though I beat the boss with all basic attacks, so it didn't prevent me from winning). Also, I'm not entirely sure if I would prefer more difficulty as it could have been frustrating. It might be good if movement was more nice, but then again movement may be hard to nail.