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(+1)

Good start to a game, but the world definitely feels a bit empty at the moment. One relatively simple thing that might liven the game up a lot would be to have some kind of moving texture for the water. When I started I didn’t realize I was moving until the first rock appeared. Adding animations/interactions could also make things more visually interesting. I could imagine a system where the crates and planks stick to the side of the raft when you run into them, and the little guy would run over and grab them. That might make it feel more like you are controlling the raft and getting the guy to safety, while he does his own thing, rather than potentially just controlling a guy sailing a raft.

Thank you for playing and for your feedback! Actually what you said about the little guy moving and stuff was actually one of my ideas in this game but I'm still a newbie and I didn't know how to code that in GDevelop (the engine I use). So I'll try to figure that out and thank you for the suggestions!