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Great idea and really excellent art style for this one, lots of polish and even a small cutscene to boot! Super impressive for just 48 hours! Feels like there could be a lot of ways to expand the idea out further as well after the jam ends.

Awesome to see Godot 4 working for web builds too, I'm still on 3.5 for jams because I'm worried about the compatibility problems with Vulkan and browsers. Did you have any issues with your web build, or did it go pretty smoothly?

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Thanks for playing! I haven't had too many issues but I also haven't been rigorously testing. I use Firefox and it's worked fine, I haven't heard any complaints from Safari or Chromium-based users. I did have to turn on SharedArrayBuffer support on the game page so that it would load otherwise I just got a message asking for it to be turned on. But it's been smooth sailing, otherwise!

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That's great! I think I might switch back over even just for the GDScript changes (exported custom resources, my beloved). I think a lot of the problems might be for Safari/Mac web users, hopefully they address that in future versions.

Once again, great job on the jam, I can see this at least being in the top 100 for sure!