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Time flew so fast I didn't even notice it! Brought me back to the good old Newground days.

The level design was great! Really had to think about how to solve each one of them. Unfortunately, the robot hitting the ball a second time wasn't very reliable, so I had to restart every time I couldn't make a hole-in-one (it was probably more fun this way anyways). And it was kinda annoying how, without changing anything, sometimes I would get different outcomes when hitting the ball (probably due to fps or something related to the physics engine).

Still a pretty fun experience. I had a great time!

Appreciate the kind words and the detailed feedback! The direction/strength of each stroke was pre determined, but we could have done a better job of displaying that information. Other than that, the non-deterministic physics was something we realized and wanted to fix, just didnt had the time.

Overall I am glad this didnt affect your experience that much, thanks for playing!