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I'm sorry for causing you a bad bug experience. For our game gameplay, in fact, we are also uncertain when creating and developing. Due to too many ideas and our actual production time was only 48 hours, we had to reduce the gameplay (such as unlocking locked rooms, etc., which were not successfully produced due to time). We were a bit too eager to express the future scalability of our game, resulting in not even producing beginner tutorials... I deeply apologize to you for this.Thank you for your love and support of our game!

No need to apologize! You did a great job! I know how little time 48 hours is and my game has way more bugs...