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There's certainly an idea but like Teramin said I took a bit before I figured out the controls. It might help if you put the controls up on the game page. I'll also recommend that the controls be more linearly effective than it be an additive sort of thing--and some more speed could do.

Thank you for the feedback! I will try and see if I like a more linear approach rather than an additive for motion with the platforms, I wanted to go for a more balancing act with pushing the directions in a certain cadence to progress the level but I think it its current state it is really janky.