I kept getting tripped up with the minigames, which I think means you absolutely nailed the theme! That was a good, solid game!
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Lucky Knight's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #4347 | 2.563 | 3.091 |
Overall | #4837 | 2.211 | 2.667 |
Enjoyment | #4993 | 1.960 | 2.364 |
Presentation | #5011 | 2.111 | 2.545 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
We took classic pokemon style turn based games to start with In those games we, as the player, control what moves the Hero makes and then they have a random hit chance, in Lucky Knight the Hero's moves are out of our hand, we get to decide the hit chance of the move.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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