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- 6:00 -

Oh no, what happens at 6:00? I got no score screen :(

I was surprised at some points that my battery had drained. I think it's like with health, it's hard to call for the players attention and show that it's going down and getting close to 0. But I think maybe the music goes nuts to indicate how grave the situation is? Good job with the music btw!

I often felt like I got stuck trying to pass doorways. Like it was super hard to take 1/2 step so that I could get through.

What is the BPM in this context?

I gave the guy some good scares at least, and had fun while doing it :)

Great job guys!

(1 edit) (+1)

It's the guard's heartrate, which acts as an indication of how much he's panicking. Definitely a mechanic we could have explored further, if time had permitted. And as for 6:00AM, that's when the guard's shift ends. Thanks for playing!