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Fun idea! I feel like some tweening could have been nice to smooth the rotation. It was a bit difficult to orient myself with the instant 90 deg rotations :) It kept me engaged till the end!

Thanks :) We did think of multiple ways to make the rotation better, as just as other have said, it can be difficult to know how the levels will rotate, and the impact of it. The rotation mechanic is probably the focus point if we'll continue to update the game after the jam.