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This is a great first game! I like the "twist" in the middle I was not expecting that.

Things to improve...

  • Use WASD for movement, it's more conventional.
  • The jump was a floaty and mechanical feeling. I could jump from the starting point to the end of the room.
  • Slow the character's speed when pushing an object.
  • Sounds. :D
(1 edit)

Here's a respective response to each thing(also I'm sorry 'bout my spelling, not my native language...):

  • I completely forgot about WASD
  • The jump WAS floaty, but it's because I couldn't keep the player in the air for the correct amount of time; Either too floaty or the character would just go up and immediately downwards...
  • Getting the pushing collision to work was just luck, I didn't know how to do it correctly and took way more time than expected to program everything involving the box
  • Completely forgot about sounds, but even if I remembered I'd still be confused as I never composed music nor sound effects...