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(+1)

Fun arcade romp, despite not being all that original. 

In the late game, new towers were always placed in the most ridiculous spots, like all the way on the left edge of the screen, which means some parts of the screen were impossible to defend. Otherwise, good game.

Thank you for playing. The tower spawning is randomized, but maybe I could add some visuals to point that out more. You are meant to be using your mouse to aim at the enemies, all the towers shoot at the position of the cursor. So you can defend everywhere on the screen. Glad you found it fun :)

(+1)

About "defending the entire screen", there's an issue with that.

This is hard to do if the RNG decides all towers should be on the extreme left side of the screen, bullets take forever to reach their targets on the extreme right of the screen and the knockback means they aren't pushed back, but further away from your bullets, which becomes a problem when they get more health. This pretty much guarantees you can only reliably defend yourself from threats on the left side or the center (which become right side if enemies are pushed by knockback). It's a small niggle, but I think it leaves how much enjoyment you can have to the roll of the dice. Sometimes the game just screws you over for no reason.

(+1)

Good insight and I really appreciate the feedback. I understand your issue much clearer now, it was the “impossible” that confused me. Your game is really good and once again thank you for playing and giving feedback.