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Impressive work for 48 hours for sure.  The frame rate felt sluggish every so often (though it might just be my computer), especially when a lot of bullets or particle effects were on the screen at a time.  Otherwise the visuals were great.  I can't help but feel like there is probably some better way to show what behavior each object has other than the little ghost sprite next to it, but I can't think of one at the moment, so I can't blame you for that and it works well enough as is.  It's just a potential area of improvement is all.  The slight delay on freezing time to swap behaviors also felt odd and led to me activating it further down when trying to do so in the air.