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(1 edit) (+1)

As the first time I comment about your game even though I knew about you allready for a while I like and enjoy(ed) your game and earlier mod.

I'd wanted to point out that maybe introducing something about spirits during the healing process but in the end I actually didn't want to make the point as I assume that you probably allready have plans for that.

But I have still written down my thoughts cause something stood out to me in the last update, your allies where targetable by the enemies and taking damage without me being able to interact with them or even see their health. 

I don't even know if they can die in combat, so some clarification how it should work in-game would be nice as I believe the spirits you intend to add might use a similar system.

And I don't know if this bug has allready been reported but with the last update I can't see my learned spells and masteries and If I would want to I  cannot change my currently active channels except the neutral channel I have I believe.

That was it, good luck.

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Oh, waifupoc? I still get a surprising number of comments about that. It's definitely nice to hear people still enjoy it despite its age! That was my first-ever attempt at writing anything lewd.

About spirits, do you mean summons?

0.26a adds health bars to everyone in battle so you can see Siofra/Eldrad, was already planned but your post did remind me to experiment and it turned out to be easier than I had feared!

There will be a few varieties of summon, some of them will have health bars and some won't; those that do will show up properly now.

I haven't gotten any other reports of invisible spells/masteries, if you go to the menu (usually rightclick) are they set to be Hidden? Ditto with channels, they might have gotten hidden somehow.

Yep

And yes I meant the summons. And it's good to hear the health bar has been added.

And about the bug regarding the list of learned spells:
My list of learned abilities lists the following Mending stance, syphon strike, Syphon strke A, health flask. 

In combat I have the following skills available:
Syphon strike, Healing Flask,  stone daggers A, Stalagmite B, Nosferatu A, Stone Shard B, Geostigma B, Heal B, mending stance Earthen Essence B, Stone Skin A, Miasma B.

My equips: Primary>Arcane Orb, Secondary>Mana Blade, Armor>Robe.

Allready tried to re-add the skills through an ability re-spec but that didn't work so I loaded my save before the re-spec so as to possibly avoid any issues.
I also don't use any cheats.

And if they are just hidden is there an option somewhere to reveal them?

Just noticed 2 odd things while going through the menu's when changing to my Mana Blade in combat the stats page now shows I have 2 Mana Blade's equiped.

And the other thing is when moving over the different abilities in the Ability Dictionary the line spacing temporarily  becomes bigger of both lists as if there is an extra "Enter" for a second.

These 2 things aren't game breaking I believe but still odd nonetheless.

Hope this is enough info.

Rightclick -> Abilities -> Disable Ability on the right -> click No to unhide a hidden ability. If an ability has a weapon requirement they won't show up in battle unless that weapon is your currently active weapon, secondary weapons don't count until equipped. Mastering an ability defaults to hiding the base version of the ability to avoid clogging up the weapon menu.

The game doesn't stop you from equipping two of the same weapon, but same rules apply, secondary doesn't do anything until swapped. Going to the Progress- >Equip menu in camp lets you decide what your primary and secondary weapons are.

I'll look into the weapon name display and ability dictionary spacing things, see if I can replicate and fix if so!

Ah now see it yes.

But that's were my original problem lies, as mentioned in my previous post the list of my currently learned abilities only hold those 4 I mentioned while I have actually learned the abilities that I mentioned I could see in combat.

So my abilities I learned that fall under Earth, Nether and Aether can't be interacted with in that way as they aren't in that list.

Could download 0.26b but this is  still the case in that version.

Cn you send me a save, or at least some screenshots? I'm not sure if I'm misunderstanding you or what.

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The list of learned abilities that's only showing these 4

Actually my learned abilities as seen in combat (Instant)


Spells


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Ohh okay. That's really helpful, thanks! I'm not sure what's going on at a glance, but I was going to do some more edits to the abilities page for the next major update (letting you sort and display/hide different types) so I should be able to figure it out for the next release. Sorry for the confusion, and thank you for your patience!

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No problem.
Good luck and a nice weekend