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Really fun and simple game, I felt like it was too hard but then I played nonstop until I beat it so what do I know?

But for real, one of my favorite games of the jam, I think the game feel is amazing and getting used to the flag movement takes a bit (not a problem of the game in any means) but once you  do it feels super great. 

Also this game proved that my teammates have been the problem all along ¬¬

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To tell you the truth, I was horrified to play other jam games, as I thought we had no idea what we were doing and having smaller teams means worse games, but after playing them it was a wake up call for me - some people don't know what they're doing either. I guess the issue is not with team sizes per se as it is with project management. While compared to my friend I didn't do as much work, I made sure the scope was low and we had a clear goal to shoot for. It's much easier to make a game that you believe you can make with little unknowns.

If there's one piece of advice I can give is to team up with people that are enthusiastic to work with you, share your vision or at least that you have great chemistry with. It makes the toughest challenges much easier to deal with and the experience becomes that much more meaningful. If you lose, it's spread out evenly, but if you win, you all bask in the glory. I'm grateful I had a friend that could dig me out of a dark place at the end of day 1 and I probably would've bailed from the competition half-way. And he enjoyed working with me still, so that's always nice. I swear there was a whole character arc happening during those two and a half days, but I don't want to delve into the details here.

Thank you for your inspiring comment!

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Ok it has been brought to my attention by my jam teammates that maybe there has been a bit of a missunderstanding with my comment, when I said "Also this game proved that my teammates have been the problem all along" I didn't mean my jam team, I mean the team inside your game, the red block guys. I thought I was being funny but it just blew in my face :/ I wish I could say that's the first time that has happened tho. 
Also, to address your response, it's really hard to disagree with what you say, I concur in everything you say but everything is also a learning exercise, it was my first jam and I clearly missed the scope by a long shot and unfortunately there are some of us who don't have regular friends that are that invested in game development, but I'm really happy to have met the team I've worked with which all have been great to me and a pleasure to work with. 

And finally I'm really glad you shared your experience and overcame your insecurity to deliver such a nice experience. I'm really glad you didn't back down ^^

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Strange how your original comment made me self-reflect and I opened myself up to reminisce about my experience in such a way. Sorry if my response has touched a nerve, that wasn't my intention!

Keep on keeping on!

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Haha no worries I love that you opened up about your experience, I'm sure some people will find it insightful (I certainly did) but I wanted to adress the possible missunderstanding that I was shitting in my teammates because for sure I wasn't