Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

This was a neat concept, I enjoyed the switch between both characters! It took me a bit to understand how to get a win condition, oftentimes it was better not to attack at all to ensure you'd be close in score and to be prepared for the frantic swaps towards the timer's end.

Winning is kind of a 50/50 chance I think maybe so that's not the main objective. The main objective is to get the highest score, so maybe it wasn't better to not attack oftentimes.