So I am having some issue with the stats system in the game, wondering if there is a way to solve some of the things I am having issues with.
1. Children have had the stats of the other parent or the base species not sure which exactly (unless Traits gained) would love to see some sort of Randomization to the stats or even take the stats from both parents and average them out to increase base stats.
2. Max stats; I would like to see higher stat options, this character is supposed to be a mage hero, he should be able to be more powerful. eventually I am hoping it would be implemented in a way that was done in game, like using 3 ability points to increase base stat so one could then increase their affinity.
This would be a big project and I have been playing around with some of the code on Weapons and a few other things but I have no clue where to start to try and get both of these started. If someone could help point me to where the Max Stat Hard code was so I could edit that, or if someone with more experience could help me make this work that would be amazing.