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(+1)

The art is excellent and the puzzles are well done, but I wish the paw's clickable radius was the same size as its appearance rather than being smaller, which caused me some confusion at the outset. I also felt that the generic sound design dragged down the otherwise stellar presentation, making it feel lopsided. In my opinion the game deserved a more whimsical or mystical-sounding song, and I'm pretty sure the explosion SFX is just a drumkit clap.

(+1)

Thanks a lot for playing and feedback! Yeah, sound design was in the end of our list of priorities so unfortunately it ended up as it is :D

Took a note about the paw thing, will add it to our post-jam scope :D