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An ambitious concept! It is a shame you didn't have the time to get the game in a state you wanted it to be in. I try to keep my scope limitted to what the team can make a prototype of on the first day. It seems a little overkill, but this usually never succeeds anyway :p. But it makes sure that the game can at least be finished by the end of the weekend. Though I also admire if people really go for it and shoot for the stars anyway.
Great work nonetheless. The music is still very nice and you can see a lot of work went into this, even if it didn't come together in the end.