Thanks for playing! If I had more time I would definitely add some visual feedback before placing the tiles instead of after.
SPOILERS--
The scoring is fairly straightforward under the hood and I was hoping the levels would teach it but there isn't enough feedback for it to be intuitive. Each level uses different RNG weights to push the player to draw a certain type of map.
- Grass Tiles:
- 0 points
- 1 point if adjacent to water
- Water Tiles
- 3 Points if chain of water is surrounded by non-water tiles (You made a Lake - Level 2)
- 5 point if water surrounds a chain of non-water tiles (You made an island -Level 3)
- Forest Tile
- 0 points
- 5 points if next to water (Level 4)
- Mountain Tile
- 0 points
- 5 points if next to water
- 1 point for every mountain it's connected to (You continued a mountain range - Level 5)