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Great game, played it for a long time. Really satisfying and a great spin on the theme. I'd love to see this game expanded on with more options that keep it fresh; for example, I'd have loved to be able to 'lock' pieces when I re-roll, if I have a piece I know I'm going to need after. It would add a layer of strategy to a game that is currently heavily dependent on RNG. The added layers of blocks after a re-roll also have a tendency to go vertical, constantly requiring the long vertical pieces as the only kind that would fit in those spots. I really strived to get down to zero (2 was my lowest score) and ended up feeling frustrated with how impossible the RNG made that. The lack of an overall score (how long I'd been able to survive) also puts a limit on how long this remains enjoyable, also because the difficulty remains the same, so an increase in difficulty over time could also be a good future implementation. Just some thoughts. Overall this game is enjoyable as it is, but with enormous potential to be even better!