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A jam submission

Space Invaders, invertedView game page

We must invade space! Click on your invaders to drop bombs!
Submitted by Propidium — 2 hours, 6 minutes before the deadline
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Space Invaders, inverted's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#58001.6062.429
Creativity#61481.7012.571
Overall#62621.5432.333
Presentation#64531.3232.000

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
In this take on space invaders, you control the space invaders, while the computer shoots at you with superior weapons and multiple lives

Did your team create the vast majority of the art during the 48 hours?

No

We used pre-existing art

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Submitted

This was really interesting once I figured out how to play. Challenging but not impossible. It would be nice to be able to shoot right when the level starts and maybe balance that with giving the enemy a bit more health. Overall I really liked the concept, and the sound design for the player's lasers was cool. 

Submitted

it wont even run for me. what did you do to get it to work?

Submitted(+1)

hmmm I just extracted it and ran the application. Maybe your firewall is affecting it?

Developer(+1)

Sorry if it's not working for you. I've never baked a game before, so it's probably not particularly well optimised and some of my friends had to download some Unreal Engine runtime components before they could play. As LBacon notes, it should do this automatically, but it could be blocked by firewalls etc. Apologies if you miss out on this one, I will try to figure out how to compile for web play before the next game jam!

Submitted

Thanks for the reply mate. hope you can sort it out for next time :)

Developer

Thanks for the kind words! I'll bear the feedback in mind for future reference and I'll pass on your compliments to our sound guy, Lee. He'll be stoked that you enjoyed his work on the game.