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I think this is a really cool idea.  I do think different types of enemies would benefit if you plan to expand this in the future.  I think this game really needs enemies that force you to move, like enemies that deal damage instead of heal, or enemies that shoot bullets themselves.  I found that you could shoot yourself into a group of enemies, wait to be healed, dynamite and then repeat, and the game was pretty easy and repetitive because of that.  But I do see the possibility of a lot of fun here.