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Barrelin' Bandits's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #4013 | 2.526 | 2.917 |
Creativity | #4619 | 2.454 | 2.833 |
Overall | #4652 | 2.285 | 2.639 |
Enjoyment | #5202 | 1.876 | 2.167 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In the game you kill the enemies and the bullet doesn't, AND the enemies boost your health and shooting loses you health.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
This is a cool concept! I feel like though, you could have done a bit more with the gameplay elements of it though. Like maybe you could've had phases where the game is normal, and then for a time, the games roles would reverse making you change how you play the game. Overall though, I liked the idea behind it!
I think this is a really cool idea. I do think different types of enemies would benefit if you plan to expand this in the future. I think this game really needs enemies that force you to move, like enemies that deal damage instead of heal, or enemies that shoot bullets themselves. I found that you could shoot yourself into a group of enemies, wait to be healed, dynamite and then repeat, and the game was pretty easy and repetitive because of that. But I do see the possibility of a lot of fun here.