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I liked the music. My main issue with the gameplay is that it felt like the best strategy was to just stay away from the main danger by just sitting in a corner, but then I didn't really understand the child spawning mechanic. Overall, incredibly cursed.

Thank you! My idea was to make a risk-reward system - you risk to go the middle of the map to have children which significantly increases your score. The problem is I didn't have time to make a decent tutorial...