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Well done, it's fun trying  to trap the snake, fits the theme perfectly. My best one was 8 mice.

The visuals are simple enough for a totally readable game. Maybe the snake's movements from tile to tile seem to sudden, making it difficult to understand what really happened at times?

Yeah, we didn't have enough time to make smooth movement for snake, it's kinda hard in 3D. But I want to implement it later after jam ends